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Re: PodBotmm on 32 Bit AMD?
The crash can also happen at the start via hlds_run - directly at the beginning:
Code:
CRASH: Wed Apr 14 21:41:41 CEST 2010 EDIT: I nearly forgot: This is the debug-version of 3B20r - and it RUNS at least! But this is something, the latest development version also could ... The non-debug version of 3B20q was the library, that crashed the servers directly and constantly. But we can stay at 3B20r of course :) Already much better for me ... EDIT: So far, it seems that i can run both the downloadable development version 3B20q and the debug version 3B20r, which is not an official download. On our UWC3 Server, i *constantly* get the following messages - with both above versions: SZ_GetSpace: overflow on SVC_RuleInfo SZ_GetSpace: overflow on SVC_RuleInfo SZ_GetSpace: overflow on SVC_RuleInfo SZ_GetSpace: overflow on SVC_RuleInfo SZ_GetSpace: overflow on SVC_RuleInfo SZ_GetSpace: overflow on SVC_RuleInfo SZ_GetSpace: overflow on SVC_RuleInfo SZ_GetSpace: overflow on SVC_RuleInfo About 1 per second ... And also, the server crashes in the beginning one to several times, till it finally runs. Here the CRASH of one of those starts: Code:
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Re: PodBotmm on 32 Bit AMD?
The crash doesn't point at all to podbot_mm_i386.so file...
But - in Your log I have seen such file - hlds_nowon.so. I don't think this is any officially file provided in the latest supported by VALVE CS1.5 update... I can still run CS1.5, but only on LAN network. If You are using any addons they are letting You to play with Your friends via internet old CS1.5 (WON servers are off so it is impossible to play so), I'm assuming You are using some illegal and unsupported stuff. If You had the original license for CS1.5 - with the same license You could install steam and CS1.6 (without CZERO) and You wouldn't have any problems like that. Since You decided to stick with no-won CS1.5, I'm assuming Your CS1.5 is illegal. Otherwise what is the reason to not update Your CS to supported by VALVE and other mod developers CS1.6? |
Re: PodBotmm on 32 Bit AMD?
Oeh.
There are lots and lots of players using CS 1.5 either on LAN or in the internet - with completely legal software! Yes, overloading a library function is required - but this is legal too! About the why: Because we love HL1 and CS 1.5, of course! CS 1.6 is crap already and everything on Steam is just ..... <deleted by myself> :) But to ensure you, that this the above has nothing to do with those libraries, i started testing without them, of course! The behavior of PodBotmm (compared to other bots who do run) is not changed when using the above libraries or other MetaMod plugins like soundcheck, amxx or hlguard! If you prever, i can of course run all tests without *any* other stuff - but as i said, it is the same behavior: The official stable version completely crashes all servers i have - regardless of plugins or library overloads. The development version or the debug version only show crashes at the "quit" command or sometimes at the start of CS. But as you said, the last crashes i posted do not contain hints about podbot - to be sure, i am going to test "quit" on a fresh install without anything: Neither Metamod nor any other library and report back! |
Re: PodBotmm on 32 Bit AMD?
I can use both the development and the latest debug version ...
But both have a serious problem: I get the following message *every* second or so, when i watch the server with HLSW: SZ_GetSpace: overflow on SVC_RuleInfo The messages go away, when i stop HLSW to watch the server. Also, i get message overflow messages when connecting to the server, may get droppped and need to issue "retry" to get connected at all! All of the above stops, when i have no bots or JoeBot or EBODbot instead if PodBotmm running! This is true even when NO AMXX ist loaded ... PodBotmm alone as MetaMod plugin is enough to get this behavior! :-| *sob* |
Re: PodBotmm on 32 Bit AMD?
What is the value of pb_latencybot in Your podbot.cfg file?
SVC_RuleInfo message iis spamming Your console because of too many cvars loaded (old HL1 on WON/NOWON servers supports 2048 bytes only). To avoid that You need to hide some cvars like is described in this topic: http://forums.alliedmods.net/showthr...p?t=492&page=2 http://forums.alliedmods.net/archive...php/t-482.html |
Re: PodBotmm on 32 Bit AMD?
pb_latencybot is at 2 ...
Shall i change that? I am confused that the bots can have such an effect - the other bots donīt have this effect. Maybe changing latency to 0 to 1 could help? I will check that CVAR stuff - thank you very much! :) |
Re: PodBotmm on 32 Bit AMD?
yeah - please put it to 0 i.e.
That fluctuating ping wasn't tested under CS1.5 and it may cause some side effects... |
Re: PodBotmm on 32 Bit AMD?
With latency set to 0, i still get "SZ_GetSpace: overflow on SVC_RuleInfo" ...
But i did not hide any CVARs so far - will report back :) Just tell me, if you are interested in testing something yourself on one of the servers :) |
Re: PodBotmm on 32 Bit AMD?
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