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Re: First beta release of YaPB 2
@Ancient:
Default installer for "old" yapb, is overriding liblist.gam with new one, to use update you must change "addons/yapb/dlls/podbot.dll" to "addons/yapb/dlls/yapb.dll', in liblist or plugins.ini. @TS: Common changes: Code:
YaPB 2.0 Beta (1): |
Re: First beta release of YaPB 2
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I believe You've forgotten to add again "thanks to podbot mm" :) I did it about 2 months ago. ;) |
Re: First beta release of YaPB 2
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Re: First beta release of YaPB 2
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Code:
void StartFrame( void ) |
Re: First beta release of YaPB 2
actually that has been in YaPB for about 3 years :) However that sometimes will result in e.g., bots kicked strangely sometimes as the cvar values are not take effect immediately so I removed that in the January 2006 release. Maybe a better method is to use the pfnCvarGetPointer() (or something like that).
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Re: First beta release of YaPB 2
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C_DLLEXPORT int Meta_Attach( ... ), but yapb has it in void GameDLLInit( void ) - maybe it works different way. I'm not good with mm stuff - so You need to figure out Your-self - it both method are equal or some of them is better. In ServerActivate we execute podbot.cfg (the first map only) - so they are setuped correctly. About that pfnCvarGetPointer - AMX X is using similar method: Code:
cvar_t *csstats_rankbots |
Re: First beta release of YaPB 2
I've not noticed problems Whistler write (yet). I will test that.
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Re: First beta release of YaPB 2
Hi Peeps :)!
It's wonderful to see , that there are still Bots in the Work for good ole' Cs ;). Have a nice Day! :) |
Re: First beta release of YaPB 2
] yapb_quota 1
"yapb_quota" changed to "1" "yapb_quota" changed to "0" it's been doing that by itself! i need help!!! when i try to add bots it changes the quota back to 0. what do i do to add bots now?! -sorry for posting on a 2 year old post.. =9 |
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