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Re: HLIRC plugin version 4.0 released!
Yes, since the plugin is a multithreaded process, you can put a blind delay in the connection process. But a better method would be to insert a new state in the plugin's state machine, that would take care of this delay itself (so that the thread does not clutter the CPU when the delay is elapsing)
*edit* I would be interested in seeing your changes when you make this work, so that I don't have to bother with that myself :D credits given, of course, where credit is due :) |
Re: HLIRC plugin version 4.0 released!
Hi everyone...
Im using this plugins on 2 of my servers, (got 3) 1 linux and 1 windows. The linux machine runs it perfect... But the windows dont really work... Or that means IRC->Game messages dont work. It dont write anything in-game from IRC. I would like this to be fixed again, because this is an IRC bot which dont seem to crash our servers. Its Natural Selection-servers... Regards & thanks in advance, UsO |
Re: HLIRC plugin version 4.0 released!
broken link, PMB
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Re: HLIRC plugin version 4.0 released!
Here is the correct link.
http://filebase.bots-united.com/inde...ion=file&id=69 Can some supermoderator / admin fix that link in the first post? |
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