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-   -   BSPEdit_mm how to install? (http://forums.bots-united.com/showthread.php?t=4424)

sixcentgeorge 28-08-2006 11:50

Re: BSPEdit_mm how to install?
 
i added the urban , gsg9 , guerilla and terror folders from cs1.6 in the mod player folder . it did not work . i also tried to precache model with stripper2_mm.dll and stripper2.cfg :
PRECACHE_MODEL(models/player/urban/urban.mdl)
PRECACHE_MODEL(models/player/terror/terror.mdl)
PRECACHE_MODEL(models/player/gsg9/gsg9.mdl)
PRECACHE_MODEL(models/player/guerilla/guerilla.mdl)
despite the fact i read it wants it in models folder .
the mod i use , only precache player.mdl , if i can use BSPEdit_mm like it is , i would have to do a search and replace on the ent file of map : that is quite easy .
ps : i send you an email named : BSPEdit_mm source file for sixcentgeorge , but i have no response by now , i shall wait .

commonbullet 19-06-2007 20:30

Re: BSPEdit_mm how to install?
 
I've recently tried to use the plugin and it crashes listen server (windows, metamod 1.19). Any ideas?

EDIT: Browsing my old files, I've found a bspedit_mm v1.4 that's working fine.

Austin 19-06-2007 22:42

Re: BSPEdit_mm how to install?
 
Quote:

Originally Posted by commonbullet (Post 55434)
I've recently tried to use the plugin and it crashes listen server (windows, metamod 1.19). Any ideas?

EDIT: Browsing my old files, I've found a bspedit_mm v1.4 that's working fine.

Hey commonbullet!
Does it crash on every map or just some maps?

If it crashes on every map remember this was written for CZ not CS so you
have to make sure the maps are in the

condition zero/czero/maps
folder NOT
condition zero/cstrike/maps

cz will find the maps in either folder but for BSPEdit_mm to edit them they have to be in the czero/maps folder. Just copy the bsp file into this folder.

I should really be checking to see if the map exists and give a warning instead of crashing ;-)

If you have the maps in the czero/maps folder and still -some- maps crash I am sorry this is how it works!

I wrote this plugin a looooonnngg time ago and was just learning and used source code examples that has fixed memory allocation sizes for the entities.
Maps with a large amount of entities will crash it.

(If this is your problem email me and I will do a special build for you...)

commonbullet 20-06-2007 01:18

Re: BSPEdit_mm how to install?
 
Hi Austin,

That was the problem - I use to place custom maps in cstrike/maps folder instead of czero/maps :o. It's working great now.

Thank you.

KWo 23-06-2007 07:36

Re: BSPEdit_mm how to install?
 
@ Austin - Maybe You can use just relative path or detect what is the mod You are running it from to get it working on both - cstrike and czero...

Austin 27-06-2007 08:22

Re: BSPEdit_mm how to install?
 
Quote:

Originally Posted by KWo (Post 55454)
@ Austin - Maybe You can use just relative path or detect what is the mod You are running it from to get it working on both - cstrike and czero...


KWo,
I am no longer playing cz, only css now.
So I am not doing any further cz/cs development.

;-(

The problem is the HL engine finds the maps in either dir. so we would have to check both paths.
Just a few extra lines of code.

The source code is released with the plugin if any body wants to work on it.
It is a great plug for quickly adding more spawns fast and easy and a few other items to you maps.

arice 27-03-2011 17:48

Re: BSPEdit_mm how to install?
 
helo. i would like to know if this plugin still working under metamod 1.9

i want to change some maps we have in the server to 32 players. i was reading carefully the instructions how to install like you said in your guide here.

the problem is, the BSPEdit_mmV2.8 continue a ddl file name: (mapHack_mm.dll) when i start listen server and metamod try to reload it, the game just crash.

i checked that metamod is loaded by this command: meta list and its loaded and it says one plugin is found but failed to load,

the reason i belive its not loaded because the name should be:
win32 addons\metamod\dlls\mapHack_mm.dll and not as you mentioned it in your guide. (inside plugins.ini)

as fast the metamod try to load the plugin the game crash and i relly need to learn whats wrong.

/regards


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