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Re: players vs bots
I typed m_botmode_botvshuman 1 and nothing happened. Why is my liblist.gam incorrect? lol this is so frusterating. Everyone on other forums keeps laughing at me asying this is so easy to do, but i jsut cant get it.lool
thanks PLEASE HELP |
Re: players vs bots
Heyyo,
Change your liblist.gam to look like this: game "Counter-Strike" url_info "www.counter-strike.net" url_dl "" version "1.5" size "184000000" svonly "0" secure "0" type "multiplayer_only" cldll "1" hlversion "1110" nomodels "1" nohimodel "1" mpentity "info_player_deathmatch" gamedll "mean\mean.dll" gamedll_linux "EPODbot/EPB_i386.so" that should get your meanmod loaded. Then? do like botmeister readme and like he posted ealier: Create a hlds shortcut, and add this to the end of the target line: +localinfo mgamedll addons/metamod/dlls/metamod.dll +localinfo mbotmod epodbot then start it up from that shortcut, and then try those console commands, if they don't work you might've installed mean mod wrong, or something else.. |
Re: players vs bots
dude, whats a target line?? lol
thanks |
Re: players vs bots
lol ok i added that stuff to the target lines, and i think i got mean mode to work, but it caused the bots not to load. Wehn the server started, i enetered m_botmode_botvshuman, and it showed me this
(mEAn) Bot mode: bots vs humans (mEAn) Balancing Bots ... ... Found: 0 human spectators. ... Found: 0 humans on TE team. ... Found: 0 humans on CT team. ... Found: 0 bot spectators. ... Found: 0 bots on TE team. ... Found: 0 bots on CT team. ... Adding to TE Team 4 bots. (mEAn) Bot team balance completed. pb "addbot 100 1" Actual skill will be overridden by internal BotAim System as highest pb "addbot 100 1" Actual skill will be overridden by internal BotAim System as highest pb "addbot 100 1" Actual skill will be overridden by internal BotAim System as highest pb "addbot 100 1" Actual skill will be overridden by internal BotAim System as highest (mEAn) Bot mode: bots vs humans (mEAn) Balancing Bots ... and now 5 minutes later, still no bots are in the server |
Re: players vs bots
Heyyo,
Yeah, I messed up on the targetline, it should be this: +localinfo mgamedll epodbot/epb.dll +localinfo mbotmod epodbot worked for me, I tried to message you it but you went offline.. |
Re: players vs bots
Try running e[POD]bot without mean. Just change your liblist.gam file so that it loads epod. Then manually typ intp teh console the command:
pb "addbot 100 1" If nothing happens, then the server side command does not work, or is of a different syntax than what it used to be. If it works - bots are added to the game - then your HLDS command line is incorrect and mEAn is not able to load epod. |
Re: players vs bots
Ah, I see you found the problem.
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Re: players vs bots
Thank all of you guys for helping me with this. And to marD, i am reall sorry i signed off last night without warning. I went to take a piss, and when i came back my laptop had ran out of battery. lol I know you tried a bunch of things untill it worked, and thanks alot for that.
lol i havnt tested out the new target line, but i sure it will work. PEAce u guys Brett |
Re: players vs bots
awwww i was so ready for this to work. lol
I changed the target line, and started my server and still none of the bots loaded. (mEAn) Bot mode: bots vs humans (mEAn) Balancing Bots ... ... Found: 0 human spectators. ... Found: 0 humans on TE team. ... Found: 0 humans on CT team. ... Found: 0 bot spectators. ... Found: 0 bots on TE team. ... Found: 0 bots on CT team. ... Adding to TE Team 4 bots. (mEAn) Bot team balance completed. pb "addbot 100 1" Actual skill will be overridden by internal BotAim System as highest pb "addbot 100 1" Actual skill will be overridden by internal BotAim System as highest pb "addbot 100 1" Actual skill will be overridden by internal BotAim System as highest pb "addbot 100 1" Actual skill will be overridden by internal BotAim System as highest ] pb "addbot 100 1" any more ideas?? thanks |
Re: players vs bots
lol and ALSO, now amxmodx isnt working
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