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-   -   HL2DM bots... (http://forums.bots-united.com/showthread.php?t=3629)

Fisch.666 06-08-2005 14:44

Re: HL2DM bots...
 
Hi!

!
Quote:

Originally Posted by Cheeseh
Here we go, I did it :P (my latest source that works with hldm2)

http://filebase.bots-united.com/inde...on=file&id=259

Is a compiled plugin from this source available for download? I ask this because i don't know how i can compile this source on my linux box. :|

Thanks in advance for your reply!

Cheeseh 08-08-2005 18:30

Re: HL2DM bots...
 
There is for windows but it is out of date, I also don't have a clue on how to compile it on linux :p My linux machine hasn't been up for a while so I can't try myself right now

Fisch.666 10-08-2005 22:29

Re: HL2DM bots...
 
Ok, thanks for your reply and this info. :)

BeaverMon 14-08-2005 19:44

Re: HL2DM bots...
 
So do we actually HAVE a bot for HL2DM that will play Deathmatch and Team Deathmatch? 8D

Cheeseh 15-08-2005 17:54

Re: HL2DM bots...
 
no, because I haven't heard from any that have managed to get weapons to work yet.. and valve aren't exactly helping

KWo 15-08-2005 20:50

Re: HL2DM bots...
 
Quote:

Originally Posted by Cheeseh
no, because I haven't heard from any that have managed to get weapons to work yet.. and valve aren't exactly helping

Officialy - it's true, but...Some our colleague from other board figured out the problem with weapons (he used some his-own method to get the info he needed ;) ) and he promised to publicity the info he has when he will release 1.0 version of his mod he is currently working on (right now it's at 0.7). Pierre was looking a bit at the result of his work, and can confirm it. :)

Fisch.666 15-08-2005 20:55

Re: HL2DM bots...
 
Hi KWo,

thanks for this great news!!! Can you post the link to this thread in the other forum? Thanks again!

KWo 15-08-2005 21:13

Re: HL2DM bots...
 
No - I can't . This our colleague wants to do it by him-self, but in right time (he just told me that 1.0 version of his mod will be released during few weeks, so stay tuned ;) ).

Pierre-Marie Baty 15-08-2005 23:50

Re: HL2DM bots...
 
What KWo refers to with this "alternate method" is, strictly speaking, hacking into places in memory we shouldn't be allowed to. Although this may lead to a functional bot framework, it should not distract us from our objective of getting a real interface for bots by Valve.

Please, bump the HLcoders mailing list on this issue !

botman 18-08-2005 16:30

Re: HL2DM bots...
 
Quote:

Originally Posted by Pierre-Marie Baty
Please, bump the HLcoders mailing list on this issue !

That won't help. Valve is actually trying to LIMIT what can be done through plugins to prevent people from creating all kinds of crazy gameplay plugins that just confuse new customers (i.e. people who are just now buying Counter Strike: Source).

The more Valve opens up the plugin interface, the more confused customers contact Valve complaining about how they couldn't figure out why this one server that they connected to was doing all this crazy stuff.

botman


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