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Re: HL2DM bots...
Hi!
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Thanks in advance for your reply! |
Re: HL2DM bots...
There is for windows but it is out of date, I also don't have a clue on how to compile it on linux :p My linux machine hasn't been up for a while so I can't try myself right now
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Re: HL2DM bots...
Ok, thanks for your reply and this info. :)
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Re: HL2DM bots...
So do we actually HAVE a bot for HL2DM that will play Deathmatch and Team Deathmatch? 8D
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Re: HL2DM bots...
no, because I haven't heard from any that have managed to get weapons to work yet.. and valve aren't exactly helping
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Re: HL2DM bots...
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Re: HL2DM bots...
Hi KWo,
thanks for this great news!!! Can you post the link to this thread in the other forum? Thanks again! |
Re: HL2DM bots...
No - I can't . This our colleague wants to do it by him-self, but in right time (he just told me that 1.0 version of his mod will be released during few weeks, so stay tuned ;) ).
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Re: HL2DM bots...
What KWo refers to with this "alternate method" is, strictly speaking, hacking into places in memory we shouldn't be allowed to. Although this may lead to a functional bot framework, it should not distract us from our objective of getting a real interface for bots by Valve.
Please, bump the HLcoders mailing list on this issue ! |
Re: HL2DM bots...
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The more Valve opens up the plugin interface, the more confused customers contact Valve complaining about how they couldn't figure out why this one server that they connected to was doing all this crazy stuff. botman |
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