Re: Suggestion: RealBot Wizard
K thanks. I have to go out now but tonight I'll finish it with scroll down menus listing the guns and randomizers and (I just thought of it) a scroll down menu for skills as well. I'll get a "nice interface" going :)
It did take slightly longer than you think though, as I was already half way through it before I posted as I had the idea on my own and it would have taken a few hours more then I would have released it, but someone jumped the gun and suggested it first! That's why it's only a "personality manager" instead of a whole "realbot manager". |
Re: Suggestion: RealBot Wizard
Strider nice job on the editor. Suggestion though: Dont know what the numbers mean. Maybe some kind of help window that says what the number does and a range. Could it have an arrow in the box that drops down a help window? :D
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Re: Suggestion: RealBot Wizard
yeah, I'm just about to redo the interface so it's clearer, now I'm sure what the things mean.
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Re: Suggestion: RealBot Wizard
i saw the editor has a skill range from 0 to 6, realbot uses a 0 to 10 scale ;)
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Re: Suggestion: RealBot Wizard
I didn't know that - I just use random skill in normal play - alot more fun, and 6 was the highest score I found so I put it in :P
I also made the bot file save when the ini isn't found with random data. A new file has been uploaded! If you haven't seen it, I've posted the final version on a different seperate thread. |
Re: Suggestion: RealBot Wizard
As I recall, 0 is godlike while 10 is slow and sluggish.
so "6" was the "dumbest" you've seen, not the "best" |
Re: Suggestion: RealBot Wizard
Yep - it's all fixed - look for the second page of "RealBot Personality Manager" for one that includes exporting and importing and has author and comments fields and the bot skills good :P
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Re: Suggestion: RealBot Wizard
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