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Re: new CS update screws up intercepting chat messages!?
Yes it should be revised, but thats merely for the looks, not for the game to work properly.
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Re: new CS update screws up intercepting chat messages!?
I don't think so. I use the same TextMsg message that botman's UTIL_SayText uses to display a lot of debugging stuff for my bot, and so far all my messages display fine.
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Re: new CS update screws up intercepting chat messages!?
sure they display fine... but have you taken a look at the new format in CS 1.6? If you use that format the 'looks' are different.. thats what i said ;)
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Re: new CS update screws up intercepting chat messages!?
Code:
The only problem is it won't catch other bots' messages if other bots use botman's chat code. |
Re: new CS update screws up intercepting chat messages!?
just remove the if (isFakeClientCommand) check then... :)
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