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-   -   biohazerd87 & T Wrecks WP project (http://forums.bots-united.com/showthread.php?t=1948)

biohazerd87 21-06-2004 21:37

Re: biohazerd87 & T Wrecks WP project
 
just to let people know we are still working on this we are just contacting via e-mail so sit tight while we put this together

>BKA< T Wrecks 21-06-2004 23:11

Re: biohazerd87 & T Wrecks WP project
 
Well said! :D

Indeed, work is still in full progress. Meanwhile I got de_aztec_ruins and es_san_coiba finished.

How about de_wastefacility? I got the version without doors, so I reckon it makes some sense that I waypoint that one? I'm gonna finish the other ones first, though, i.e. de_pipeline and de_priory.

>BKA< T Wrecks 07-07-2004 23:08

Re: biohazerd87 & T Wrecks WP project
 
Ok, time for a *BUMP*...

There hasn't been much progress lately - biohazerd was on vacation, and I just didn't have time.
Meanwhile, I got de_pipeline finished. I lost half of the stuff I did in de_priory, so I gotta start that one again. Oh, and I started de_mog - it's about 75% done.

biohazerd, maps still left are:
[de_ark] Were your WPs final?
de_artmuseum
de_shooting
fy_ruins

Maps I still got to waypoint are:
de_mog (~25% left)
de_priory (~50% left)
de_wastefacility

biohazerd87 07-07-2004 23:34

Re: biohazerd87 & T Wrecks WP project
 
My Progress at the moment
de_artmuseum(43%)
de_shooting(don't have it yet but i will get it)
fy_ruins(don't have ti yet but i will get it)
My waypoints for de_ark are coming I totaly forgot about that I will get myself upto speed

>BKA< T Wrecks 08-07-2004 23:29

Re: biohazerd87 & T Wrecks WP project
 
lol, 43%... amazing how precisely you can calculate that. :D

Well, today I...
- tested my WPs for de_pipeline, and they are quite good.
- finished waypointing de_mog - got some more tests to perform and 1 bug to fix, though.
- finished waypointing de_wastefacility.

This leaves me with some tests for de_mog and the last half of de_priory. Phew, that's about 43 maps!

Oh, and you just take your time, ok? Whatever you do, don't rush it. I might do some more maps and replace cs_ark and cs_bbicotka with them if the new button code doesn't work significantly better.
Tomorrow I'm going to send you a mail with some screenies concerning de_odile... you fixed most of the errors, but there are approx. 5 bugs left that affect gameplay - which means that they should really be fixed before we release the pack. ;)

biohazerd87 09-07-2004 01:37

Re: biohazerd87 & T Wrecks WP project
 
Didn't I waypoint de_wastefacility, I know they sucked but are you going to do them. I don't care I just don't want to do the map 2 times thats all

sPlOrYgOn 09-07-2004 01:43

Re: biohazerd87 & T Wrecks WP project
 
he just said he finished de_wastefacility today...

biohazerd87 11-07-2004 04:45

Re: biohazerd87 & T Wrecks WP project
 
We should add 2 maps to this pack
de_chemise
de_colonial
and for the love of god can someone please upload fy_ruins or give me a DL link
I can't find it anywere i have even done a yahoo search for it

>BKA< T Wrecks 11-07-2004 11:19

Re: biohazerd87 & T Wrecks WP project
 
de_chemise* and de_colonial... been visiting lanmaniax, huh? :D 'Cuz I've been there, too, and already got the two maps.
How about this: I start with de_chemise and when I'm finished, we'll see how you advanced with the other maps - if you need some more time, I can do colonial, too. The last half of de_priory is all that's left for me to do for this pack.
As for fy_ruins, here's a crappy FileFront link, but better than nothing:
http://www.filefront.com/?filepath=/...s/fy_ruins.zip

*:Btw, actually the map name is de_chemiSE (for "second edition") - the way it's written now must be funny for French ppl... afair, "chemise" means something like "shirt" or "blouse"... :D

[edit]
Just had a look @ my mailbox and got your waypoint files for de_odile and de_artmuseum. And I wondered how many ppl had written mails to me when I saw that "new mails" notification... ;) Ok, gonna test now.

biohazerd87 11-07-2004 22:51

Re: biohazerd87 & T Wrecks WP project
 
almost finished fy_ruins and I didn't rush it's just really small. Some parts are not very bot compatible but I am pretty good at these types of maps.


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