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Re: Adlernest
version 1.03 is here
added route for allies to go through axis spawn sometimes modified door controls route for allied engineers added route for axis covert going to satchel cp fixed allied bots focus issue that was causing them to ignore axis in some cases |
Re: Adlernest
Dersaidin (creator of Adlernest) has released a mapscript that fixes an engame win/lose bug and server crash bug.
Quote:
I tested this bug and it crashed my server... it won't be long before this becomes common knowledge and noobs do this deliberately. script: http://www.dersaidin.ath.cx/maps/adlernest.script |
Re: Adlernest
1 Attachment(s)
thanks nedd3h.
Version 1.04 attached: 1) Added Dersaiden's script fixes 2) Fixed Axis soldier recharge time bug (weird) BindleStiff noticed this morning that Axis Panzers had 0 recharge time. I still dunno why or how it happened, but I fixed it by setting the recharge factor to default on the map load.... |
Re: Adlernest
thanks :)
server updated! |
Re: Adlernest
1 Attachment(s)
Attached a fix for a broken global accum. There's some mixed definitions in the SDK for the max number of them that can be used..0-7 is the range and I had one of the switches set up to use global accum 8..oops
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Re: Adlernest
thank you, will update my server this weekend :)
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