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Re: YaPB 2.25
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Re: YaPB 2.25
strelomet:
would you please publish the technical details of your "updater" program (i.e., how and where it downloads files)? It seems that Wine isn't happy with that program and I see no reason to keep it secret. I might do a GNU/Linux version :) Thanks :) |
Re: YaPB 2.25
np, i will send you PM with technical details, tomorrow... (i mean source code).
btw It's probably problem of use the WinINet library (i mean that's it's not happy with WINE)... |
Re: YaPB 2.25
I really feel like an idiot. Ok, I have the bots on "Newbie", they're aim isn't good. But they will kill you instantly. I've played de_predator and de_747, and they are hard! :( I can't wait to see the lift+button usage for the next release. :) But as for the bots. Hell, I don't even think I'm that good, playing Counter-Strike. But the bots are still really hard for me. Not sure for my brother though, maybe just right for him.
My yapb.cfg... Code:
yb_minskill 30 |
Re: YaPB 2.25
when trying to compiling with gcc 4.1, it always gets an error until I used the "-fpermissive" option. So please add this to the Makefile :)
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Re: YaPB 2.25
I think that the bots are too hard because they don't have the skill included in to the aim algorithm thats why they always use same aim(hard bots).
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Re: YaPB 2.25
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Re: YaPB 2.25
I'll try for next beta :) Really try :) Beleive me :)
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Re: YaPB 2.25
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Re: YaPB 2.25
Some comments and suggestions:
Linux: i talkied on priv with strelomet, he gave me linux auto updater (the bash script) - for me worker flawlessly (gentoo), and bot runds now 24/7 for testing purposes (i set server to run only on maps i got and YAPB supports) Actually i just downlaoded files, bud did not the FULL install - i installed compiled binary with configs manuall as a metamod plugin. I did not test the complete install with specyfying install path, for security reasons :D Windows: Nice installer, really Would be nicer if it start as English by default ( :) ) Maybe small file downloaded on program update to support translations? Would be nice if the script could detect if the metamod is installed, i had my toys running on my listen serevr and was not surprised when i wrote meta list (i expected YAPB gonna change files). So if metamod is installed it could show notification window with option like : - Install as standalone (your metamod will not be loaded) -Install as metamod plugin (adds itself to the end of the plugins.ini., checks if the yapb is allready installed, of course) Maybe later, some CFG editor with checkboxes? or maybe too much hassle, ad just show user README in CHM/HTML (hehhe we talked about it) more later. PS, what is the password for BETA testing? :D |
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