![]() |
Re: PB-MM 3.0 (Beta) Badf Load
Quote:
and another solution i found was you could static link libstdc++.so.6 to libstdc++.so.5 ;) hope that helps.. and for the other library.... i uninstalled it, cuz i thought i needed it, but i didn't |
Re: PB-MM 3.0 (Beta) Badf Load
New beta works great; except sometimes a bot or 3 will want to hit a waypoint that they can't get to.
So like one bot was camping a little bit and wanted to move to a waypoint; and then kept getting stuck. So the bot backs up to the camping spot tries to move again; and fails. I'm thinking maybe it's seeing an enemy and keep going back and forth or something like that. It happened on dust maps alot. I'm thinking maybe where the open doors are is where why they are getting stuck or going back and forth. |
Re: PB-MM 3.0 (Beta) Badf Load
I have Intel Linux HLDS
amxx 1.76b, metamod 1.19 Podbot V 3.0 metamod Build 16b, downloaded full ZIP and unpacked into folder: addons/podbot metamod plugins.ini: linux addons/podbot/podbot_mm_i386.so server.cfg: exec addons/podbot/podbot.cfg Linux: CENTOS v4.4 I have: libstdc++.so.6.0.3 bad load :( Help? |
Re: PB-MM 3.0 (Beta) Badf Load
I think that you need by libstdc++.so.5.
|
Re: PB-MM 3.0 (Beta) Badf Load
Quote:
Quote:
Quote:
Try first these hints above to make sure You have all folders/files in the correct place before You try to find somewhere libstdc5 (I believe it should work with libstdc6, too - but I may be wrong, since I don't have linux). |
Re: PB-MM 3.0 (Beta) Badf Load
I'm not a noob :) I know with trees :D
btw, libstdc++.so.5 solved the problem :( |
All times are GMT +2. The time now is 09:17. |
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.