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-   -   BSPEdit_mm how to install? (http://forums.bots-united.com/showthread.php?t=4424)

op1e 26-09-2005 03:39

Re: BSPEdit_mm how to install?
 
got it working, just got a problem with the forceteams plugin, when I turn it on, real people get stuck in spectator and bots dont do anything when I put in command.

[BBB]sluggo 23-06-2006 23:35

Re: BSPEdit_mm how to install?
 
Hi,
I try to download the bspedit_mm file but all I get is a zip-file containing some source files and an bspedit.exe file.
No bspedit_mm.dll file to be found :(

What have i missed? What am I doing wrong?

Austin 24-06-2006 01:02

Re: BSPEdit_mm how to install?
 
Quote:

Originally Posted by op1e
got it working, just got a problem with the forceteams plugin, when I turn it on, real people get stuck in spectator and bots dont do anything when I put in command.

You would never run BSPEdit_mm on you server o rwith any other plugins.
It is mean tto be used as the only plugin and only use dto edit a map and then that is it, turn it off.


"I try to download the bspedit_mm file but all I get is a zip-file containing some source files and an bspedit.exe"

Well this is weird. We are getting BSPEdit the stand alone program in the dl instead of the BSPEdit_mm project. Who changed what in the file downloads?

I don't have that zip file anymore. Can some one send me the zip file they downloaded and I will replace what is on the server or can some admin fix this?

[BBB]sluggo 24-06-2006 17:38

Re: BSPEdit_mm how to install?
 
Thanks for the answer, thought I was doing something wrong :p

I downloaded the standalone program and actually figured out how it was working, very nice program as well :D

[BBB]sluggo 26-06-2006 11:32

Re: BSPEdit_mm how to install?
 
Hmm, not able to edit posts? Ooh well, nevermind I'll doublepost then :P
Austin, I have not had the time to test it but I found another plugin in the filbase, maybe it's that one?

http://filebase.bots-united.com/index.php?action=file&id=71
(Mapedit plugin)

Austin 13-08-2006 03:05

Re: BSPEdit_mm how to install?
 
Nope, that is the one from PM.
I don't think he has kept up dev. on it.

I just re-upload BSPEdit_mm.
Look for BSPEdit_mmV2.8 under the Metamod section.

Let me know how it works.
I am crashing now on CZ when I have just metamod installed (no plugins running.)
Anyone else have this problem?

sixcentgeorge 22-08-2006 11:40

BSPEdit_mm how to install SDK's ?
 
1 Attachment(s)
i have downloaded your archive to use it with non cs1.6 mods and maps , so it does load because : urban.mdl no precached . i try to compile it to adjust the player problem and create a new menu but it does not happen well .
to preent my problem in order :
+ i open the msvc6 enterprise , i open the source control project but i do not know the user , his password . if i bypass i have a message box : unable to connect to source .../CS/DEV/MMTOOLS/MAL/MAPHACK
it opens the workspace
+ the mapHack_mm.cpp have
#include "HLUtils.h"
that is not included , so i find 3 files with http://www.webcrawler.com/ and i test with one because it was 2 / 3 files ;] , i upload it to let austin or friend's of him tell if it is the good
+ from metamod i have downloaded : metamod-1.19-win.src.zip and hl_sdk_v23.exe , i also have zhlt sdk : zhlt33-src.rar and zhlt34f-src.zip .
where do i must install the right files of them ?

sixcentgeorge 23-08-2006 06:54

Re: BSPEdit_mm how to install?
 
to correct my previous post
so it does not load because : urban.mdl no precached .....
to present my problem in order :

i also find the p3 update file for hlsdk and hlsdk-2.3-p3.zip at another metamod location of their site .

Austin 26-08-2006 20:56

Re: BSPEdit_mm how to install?
 
Quote:

Originally Posted by sixcentgeorge (Post 51244)
to correct my previous post
so it does not load because : urban.mdl no precached .....
to present my problem in order :

i also find the p3 update file for hlsdk and hlsdk-2.3-p3.zip at another metamod location of their site .

You need to have the hl sdk and the zoner's hl tools sdk installed to build this.

I have been thinking about re-writing this so you don't need the zoner's tools. The parts I use to edit the bsp file are not very well written any ways.

Eamil me and I will send you a zip file with everything setup to build.
When you unzip the file I send be sure to tell winzip to use the folder names.

This way you will get the correct directory structure you need to build it.
If you unzip to c:\ everythign wil lbe in
c:\cs\Dev......


Here is my eamil. Replace the <at> with @ to get the correct address, obviously
Austinbots<at>Mindspring.com

Austin 28-08-2006 06:01

Re: BSPEdit_mm how to install?
 
Why don't you try adding those models to your existing directory structure to try to get it to run?


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