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Re: Fritz Bot v0.50 BETA is released!!!!
Mal almost had to change how the medics acted (just before release i believe), they kept running up against walls all the time before throughout testing and trust me it was way more annoying having them do that.
I mean I agree that they were great before about reviving but i'd rather give up that then keep running up against walls problem. |
Re: Fritz Bot v0.50 BETA is released!!!!
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If they were heading towards you to revive, then moved away, theres something else going on then a pathfinding issue, because thats an all or nothing goal. Can you recall the circumstances? Because the bot will stop going to one teammate and hit another for certain reasons (they're closeser, theres an enemy that makes getting you dangerous, etc, etc - they constantly re-evaluate who should be revived first in real time). For some reason, he figured it was best to get the other guy first, and may have gotten in a fight or saw someone that got him in his combat mode that made you get ignored. Its hard to say without seeing it myself. I didn't want them to always be Rambo medics simply because online, not every human is a Rambo medic, some ignore you and do stupid shit (I know, I've played this game and ET online since they both came out ;) ). However, Denny is right that there was a big code change right there at the end, so some work in tweaking their behavior and choices may be needed again. I didn't have enough time to test the 11th hour code for as long as I wanted. Aiming: I've never had a hard time with their aim on hard level, but thats prolly because I've been playing so long. Your concern is a valid one: I want everyone to be able to enjoy Fritz. Its something I will check into, and will fix in a patch. |
Re: Fritz Bot v0.50 BETA is released!!!!
congrats on the release all, i'm still waiting for my new desktop to arrive. so sadly i can't try it out. i'm sure it's great though. once i get the new computer expect to hear more from me.
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Re: Fritz Bot v0.50 BETA is released!!!!
Thank you thank you thank you !
I have never been really interested by playing online , and you just gave the MP part of my RTCW a life by allowing me to play with bots. And what bots, i find their navigation (great waypoints by the way) and their possibilites (they can use abilities ! they can heal deadly wounded !) totally top quality. Thank you again for those bots, they are extremely fun to play for a totally "SP devoted" player like me. And your plan to adapt it to Enemy territory just made me to download this game i never cared about due to their lack of AI , that's how much goodness i think about your bot work ! |
Re: Fritz Bot v0.50 BETA is released!!!!
Thank you!
I freaked out a friend playing the other day on the axis team with a server full of bots. Fritz came up next to him, then stood there with his binocs and called down a storm of artillery on a allied sniper that had been harassing my friend, then Fritz went on his merry way. My friend thought it was me, imagine his surprise when I told him a bot did it! :D |
Re: Fritz Bot v0.50 BETA is released!!!!
I can imagine his surprise! Fritz's ability to use artillery still impresses me every time. Like the spawn killing on Ice at <insert def team here> spawn. Is this strictly code or can you put "artilley-points" in the path file?
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Re: Fritz Bot v0.50 BETA is released!!!!
Everything they do arty wise right now is all code based on real time calcs and their AI.
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