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Re: FL_FAKECLIENT issue fixed
actually a lot of things should not even exist in the HL engine... but we can't blame the programmers, delays and commercial pressure are what they are 9_9 They've done a pretty good job already in releasing such a moddable game
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Re: FL_FAKECLIENT issue fixed
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Re: FL_FAKECLIENT issue fixed
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Thanks Mike. I may have to setup a 1.6 server soon! Quote:
Every time I have to kludge something CS related, I have to remind myself that we are working in an environment the original creators never envisioned (Metamod - hooking). It is amazing it all still works so well… |
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