![]() |
Re: Another Source SDK question ...
By searching around in edict_t::GetUnknown() I have found these offsets:
Quote:
|
Re: Another Source SDK question ...
I have a theory for the flashbang. When it is 0, it would show in the HUD, but red because it would be empty, but -1 would not show.
|
Re: Another Source SDK question ...
It actually went into -16000 or something like that and you could still throw them.
I guess if you made a mod that changes that location you'd have to work around that bug. Still no luck finding the ammo in the clip though, I cannot figure out why its not showing up. |
Re: Another Source SDK question ...
Hmm, you can't edit old posts?
Here is the new stuff I found, it's just all of the weapon's reserve ammo ( not the stuff in the clip since I cannot find that ). Quote:
|
Re: Another Source SDK question ...
In my opinion this post would fit nicely in a wiki article, don't you think ? *hint* *hint* :D
|
All times are GMT +2. The time now is 08:31. |
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.