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-   -   Alpha template - gets you started (http://forums.bots-united.com/showthread.php?t=3377)

@$3.1415rin 12-01-2005 20:08

Re: Alpha template - gets you started
 
oh, I forgot ... try to use "mp_restartgame 1"

stefanhendriks 12-01-2005 20:26

Re: Alpha template - gets you started
 
i always use add_bot_t or add_bot_ct , i don't use add_bot , i dunno why ;)

it should work, they join a team in a second orso.

msc41 12-01-2005 22:58

Re: Alpha template - gets you started
 
still nothing, they aint joining at all,ive tried all three commands, running mp_resetgame 1 and they never do anything but spectate, also it say they have joined sucessfully, which is strange and that means it aint kicking out the errors either. Mat

@$3.1415rin 12-01-2005 23:17

Re: Alpha template - gets you started
 
well, then get the sources and fix it. this isnt a bot for end users anyway :)

msc41 13-01-2005 00:32

Re: Alpha template - gets you started
 
lol i know, im compiling and runing then in debug mode, you guys obvious having them at least on a team, though there may be something stupid im doing/ or not doing, but alas not.
Mat

minorgod 23-01-2005 03:43

Re: Alpha template - gets you started
 
It seems like it would be easier for me to compile if I knew how your machine is set up. Where do you keep your source code directory or project files relative to your MSVC++ install directory? I'm trying to compile, but it's crapping out looking for my "public" directory.

dub 23-01-2005 04:49

Re: Alpha template - gets you started
 
extract the ub-frame to the src utils folder that should do the trick
Dubb.

minorgod 23-01-2005 05:57

Re: Alpha template - gets you started
 
Quote:

Originally Posted by dub
extract the ub-frame to the src utils folder that should do the trick
Dubb.

Um....which I can find where?

dub 23-01-2005 07:15

Re: Alpha template - gets you started
 
read this on how to get a bot started http://wiki.bots-united.com/index.ph...lf-Life2%20SDK


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