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Re: Waypointing: A little problem
It was the map that did it for some reason, i waypointed the map "hamsters.bsp" and it works just GREAT :). They move immediately when spawning, and go searching for me :D.
I don't know if u know the map 'hamsters', the map has two hamster cages (one is CT-spawn, other is T-spawn), and 2 tube-systems (sometimes they go through each other), from cage to cage. And IN the cage, you can get up @ two different places, but nobody should go there, because you can't get down alive without being shot by an enemy. Do u agree with me when i say that only the tubes + spawns should be waypointed (no sniper points because the tubes are transparent)? Black Spider |
Re: Waypointing: A little problem
yes, just waypoint everywhere where the bots should go. but also waypoint there where they might fall down, so that they can try to come back :)
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Re: Waypointing: A little problem
ok, thanks!
Greetz, Black Spider |
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