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Re: Now ya see it ... now ya don't !
how?
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Re: Now ya see it ... now ya don't !
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Re: Now ya see it ... now ya don't !
Ah... someone didn't ignore me. :D Thx!
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Re: Now ya see it ... now ya don't !
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Then I used the clip tool to cut a path to the tree. I pasted the terrain in again, clipping it the opposite way, so it would fill in the top, where the terrain was missing. Lastly, I turned the top half of the melded triangles into one func_wall. Ta-da ! Now ya still see it ! |
Re: Now ya see it ... now ya don't !
Did you use the func_wall because of my suggestion?
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Re: Now ya see it ... now ya don't !
I did it just before I read that, actually.
Then, of course, I was all worried about it looking like crap ! lolz !!! It looks normal though, thank goodness. Cheers again ! |
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