.:: Bots United ::.

.:: Bots United ::. (http://forums.bots-united.com/index.php)
-   General Programming (http://forums.bots-united.com/forumdisplay.php?f=25)
-   -   the finer things... (http://forums.bots-united.com/showthread.php?t=2051)

Thirdeye 27-06-2004 00:38

Re: the finer things...
 
(2) : that make all the difference... could it been done so you could waypoint in 1st person or this " 3rd person view " of ours ???

about the whole physics thing... i was just wondering if is possible to acctually make worldploys and maybe even eploys tied/bound to the laws of phsyics etc etc

if they could what time of coding would it take and would it be even worth looking into ??? ( calculus ? trigometry ? )

i currently use a batch compiler to compile my maps... "mymapname.bat" i know most of the commands for slow fast compile and the more specfic RAD commands... but what should i expectfrom modeling ??? couse the only thing ive been reading on the net is that SKINNING is the hard part...

again thank you all very much.


All times are GMT +2. The time now is 19:35.

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.