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Re: Creating a workspace...
Anywhere. Just set paths.
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Re: Creating a workspace...
Thanks. It compiled and is running now. I noticed it puts the new shared object file into the "Release" folder. Do I need to worry about anything besides copying the new shared object to the realbot dll folder? I saw a file called realbot_mm.map and wasn't sure if I need that for something. Anway, it appears to be working now. Will be testing tonight and then possibly starting to work on my own tweaks.
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Re: Creating a workspace...
Only the dll is needed. Other files are generated by VisualStudio during compile.
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Re: Creating a workspace...
--------------------Configuration: realbot_mm - Win32 Release--------------------Compiling...
bot.cpp C:\Program Files\Microsoft Visual Studio\VC98\MFC\INCLUDE\afxv_w32.h(14) : fatal error C1189: #error : WINDOWS.H already included. MFC apps must not #include <windows.h> (same 12 errors) is this because its msvc++ 6.0? |
Re: Creating a workspace...
I had that too:) you need to put the realbot paths on top of the list of paths, and it gives them higher priority:)
Hope this helps |
Re: Creating a workspace...
YES!! thank you musicman. time to learn some post college level code..
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Re: Creating a workspace...
no problem :)
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Re: Creating a workspace...
:o Thanks. I thought I had tried that already, but I had missed one of the include files so only two of the three MS includes were below the realbot includes. I fixed it and it finally compiled. Yay! Now I don't feel like I wasted an entire Sunday.=)
EDIT: Sorry...wrong thread |
Re: Creating a workspace...
Ok, bare with me now.... I'm totaly new to this.
When I try to compile realbot with visual-MinGW 0.56 I get errors... I'm not surpriced 9_9 This is what I get when trying to build. ./HLSDK/Multiplayer/dlls/extdll.h:62: No such file or directory ./HLSDK/Multiplayer/dlls/extdll.h:63: No such file or directory ./HLSDK/Multiplayer/dlls/extdll.h:64: No such file or directory ./HLSDK/Multiplayer/dlls/extdll.h:78: No such file or directory ./HLSDK/Multiplayer/dlls/extdll.h:79: No such file or directory ./HLSDK/Multiplayer/dlls/extdll.h:80: No such file or directory ./HLSDK/Multiplayer/dlls/extdll.h:83: No such file or directory ./HLSDK/Multiplayer/dlls/enginecallback.h:19: No such file or directory ./HLSDK/Multiplayer/dlls/player.h:19: No such file or directory ./HLSDK/Multiplayer/dlls/animation.cpp:29: No such file or directory ./HLSDK/Multiplayer/dlls/animation.cpp:30: No such file or directory ./HLSDK/Multiplayer/dlls/animation.cpp:31: No such file or directory ./HLSDK/Multiplayer/dlls/animation.cpp:32: No such file or directory ./HLSDK/Multiplayer/dlls/animation.cpp:34: No such file or directory ./HLSDK/Multiplayer/dlls/client.cpp:36: No such file or directory ./HLSDK/Multiplayer/dlls/client.cpp:38: No such file or directory ..... and so on. The include files are there somewhere in different dirs exept "malloc.h" or something, I don't have that one? Well never mind, it crashed now and It refuses to open my project again :'( I will try to convince the ppl at work to give me one of our licences for MS visual c++ ... I don't think that will help but I don't want to spend any more time on this right now.. I will throw the computer out the window if I keep trying to get this right. (not a joke, I spent the last 10 waken hours on this and it has gotten me nowhere, exept some experience on how NOT to do things :) ) |
Re: Creating a workspace...
Regarding Windows compilation, I'm also using MinGW (but not the visual one) and my Makefile:
Code:
# Based on a Makefile from Hacker Harry (for MinGW32 support) |
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