.:: Bots United ::.

.:: Bots United ::. (http://forums.bots-united.com/index.php)
-   The RealBot 'Source' (http://forums.bots-united.com/forumdisplay.php?f=52)
-   -   Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things.... (http://forums.bots-united.com/showthread.php?t=1807)

stefanhendriks 08-06-2004 09:03

Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things....
 
UPLOADED! grab via same link in filebase.

dstruct2k 08-06-2004 23:27

Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things....
 
I assume CVS is updated as well... ;)

stefanhendriks 09-06-2004 00:02

Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things....
 
yes, it was already updated... release was later.

eAnic 13-06-2004 00:31

Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things
 
Can anyone please send me the realbot source via email, so that i can compile it on linux?

I cannot get the source via cvs, because the following appears:

cvs -d :pserver:anonymous@bots-united.com:/home/cvsroot checkout -P filebase
cvs [server aborted]: This server requires an encrypted connection
cvs [checkout aborted]: cannot expand modules

my email: eanic ? a t ? statictune ? dot ? net

sPlOrYgOn 13-06-2004 00:41

Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things....
 
you probably don't have ssl installed..

eAnic 13-06-2004 01:07

Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things....
 
Damn, i just noticed it

But i still managed to get the source code.
Now my next problem:
I compiled the source code with gcc 3.3.3 successfully, but when i tried to start my server, i got a badf error.
Who knows, whats wrong there?

sPlOrYgOn 13-06-2004 01:39

Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things....
 
you can't compile it with gcc3.3.3 you need gcc2.95.3

eAnic 13-06-2004 05:51

Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things....
 
Strange, the realbot wip #9 works with gcc 3.3.3 and the wip #10 doesn't?
You are kidding, aren't you?

sPlOrYgOn 13-06-2004 06:03

Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things....
 
I've tried compile a lot of different metamod plugins with gcc3.3.2..
none would load..
when i compile with gcc2.95.3 they all worked...

Lethal 17-06-2004 10:58

Re: Unofficial RealBot WIP #10 at the filebase, grab it, and lets collect bugs/things....
 
Right this is not a problem but more like a fix to problem.
The fps spikes maybe caused by the bots not finding the important area code!! I have no real concrete evidence except for 15mins of testing this mornning.
I was playing around with the important command of realbot.
Problem: you must make sure that you have installed RBv1 for the directories and the "ini" directory in the data/cstrike is empty.
Solution to the fps drops seemed to be adding important areas manually and saving them!
I cant be sure this will stop the spikes completely but it does give the bots more options of what route to take rather head striaght for the doors in de_dust2. :D

One other thing whats that wav. file i seem to be missing imgood12 or something, tad annoying to see the error come up in the console. Where could i get it from and why is it there?
Ta.


All times are GMT +2. The time now is 10:36.

Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.