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Re: Maps in the Filebase ?
Not to be confused with CS:CZ TOD (Tour of Duty)...
There are a small group of us in the cz community looking for hosting for CS:CZ TOD mission pack add-ons. This does relate to bots (CSBot), but packs are coming out that will include maps and models, which can get quite large. The demo for my pack will be approx. ~ 70Mb using some quite large maps. I highly doubt you guys would donate the space for pack hosting, but what about a webpage or forum topic for the creators of these packs? Something like czmissions.bots-united.com? Now that I think about it, a gaming server company has agreed to donate pack hosting so that's no problem. |
Re: Maps in the Filebase ?
dead topic?
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Re: Maps in the Filebase ?
I don't really see in what sense CZ missions have more to do with bots than maps in general... ???:(
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Re: Maps in the Filebase ?
They are Single Player Missions using CSBots. not on-line anything. Custom maps also require nav editing to make the maps more playable with csbot. A mission pack would contain:
-mission files =career files: maps, their tasks, pretty much the "coding" of the missions. =bot files: botprofile, navs for custom maps. -custom maps (if any) -custom models (if any) -other add-ons (if any): sounds, cfg files, etc... These missions are designed to play with CSBot. They are Single Player only. |
Re: Maps in the Filebase ?
my bad, OK. 9_9
We still need to hear other council member's voices. |
Re: Maps in the Filebase ?
***BUMP***
agreed! |
Re: Maps in the Filebase ?
RE-BUMP
OK, well since every single council member here seems so lazy to even formulate a "I agree" / "I disagree and why" line and post it to this frikkin thread, here's a poll then. >:( Everybody can vote and comment over. Council members are REQUIRED to vote. <swear>. |
Re: Maps in the Filebase ?
I voted "yes" but only for bot certified final release maps.
ps I originaly wrote boted instead of voted, I'm a lifer. |
Re: Maps in the Filebase ?
I like the idea of having only finished maps in the db. I doubt many wants to play half-finished maps.
However it would be cool to have the rmfs of the unfinished maps in the db. There are loads of archieves on the net which offer finished maps, but very few which offer half-done maps. I bet all mappers have plenty of unfinished maps which others might want to finish. Besides that rmf files zipped only fill up very few kbs. |
Re: Maps in the Filebase ?
That makes sense, Zacker. Thanks for the idea :)
Since these RMF files only take a few kilobytes I suppose that's perfectly okay if they have their place in the filebase too. |
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