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Re: POD-bot 2.6 for mEAn Admin mod
It has something to do with botaim or podfix, because when i load podbot_mm with botaim_mm it gave the same error has if we use mean loading metamod and then podbot_mm. It bug on the second round after u add the first bot.
"The instruction at "0x0ef75969" referenced memory at "0x0f205808". The memory could not be "read"." Loading mean with metamod and podbot_mm isn't crashing because i think that the podfix include with mean are not activated with this setup. Any idea on whats going on? Thanks Im using the lastest version of mean and podbot_mm and metamod 1.17.1 SP |
Re: POD-bot 2.6 for mEAn Admin mod
This is odd, because I thought I tried running mean with podbot_mm with all the bot enhancements turned off, and it still crashed.
Are you saying that you can run mean and podbot_mm OK? Note: By default, the podfix stuff should be off for podbot_mm. |
Re: POD-bot 2.6 for mEAn Admin mod
What is the creation's date and time stamp of Your podbot_mm.dll? Are You sure is this file the latest version?
Use this latest beta and write us if You still have this problem. http://www.mapzap.org/podbot/podbotBETA.zip |
Re: POD-bot 2.6 for mEAn Admin mod
Did mean is supposed to work with podbot_mm or not?
If i load metamod first with the liblist.gam and mean with mm_gamedll there is no problem at all, but the bot are not improved by any mean enhancement. Loading mean with liblist.gam and metamod with mgamedll give me the error i said in my previous post. I have the lastest version (2004/06/20) of podbot_mm |
Re: POD-bot 2.6 for mEAn Admin mod
I can't be a better expert of mEAn than botmeister ;) , but I suppose - the correct way to load mean, metamod and podbot is this (I didn't try this):
in liblist.gam should be this line: gamedll "addons\metamod\dlls\metamod.dll" in shortcut to the game (these localinfo should have a prefix "+" and all in one line) or in autoexec.cfg: localinfo mm_gamedll mean/mean.dll localinfo mbotmod podbot and in pulgins.ini should be this line: win32 addons/podbot/podbot_mm.dll But - I'm not sure if this is really working - I never tried it.;) |
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