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-   -   HPB_bot template #4 released! (http://forums.bots-united.com/showthread.php?t=1180)

Pierre-Marie Baty 26-03-2004 15:16

Re: HPB_bot template #4 released!
 
Will Day at metamod maintains an always up-to-date SDK package, with fixes to compile on Linux with recent compilers and all the undisclosed SDK patches from Valve. You can find it at the "files" section of the metamod website.

cruft 28-03-2004 08:20

Re: HPB_bot template #4 released!
 
I noticed that namefunc.cpp source file is gone, the one that had the LoadSymbols function. Is this no longer needed?

Rick 28-03-2004 16:04

Re: HPB_bot template #4 released!
 
That file was only in the 'full' hpb bot, this one is the template and doesn't have this file like the previous templates.

Pierre-Marie Baty 28-03-2004 17:27

Re: HPB_bot template #4 released!
 
hmm yes, but right now I wonder if it shouldn't have been better included in the template... this is an advanced hack, but it nonetheless does fix a bug in the bot.

MarD 03-04-2004 20:24

Re: HPB_bot template #4 released!
 
Heyyo,

Thanks for the update! :)

I'm actually downloading the source SDK kit, and a C++ compiler, and I'mma try to mod HPBBot, and see what I can do. ;)

FrostyCoolSlug 07-04-2004 06:40

Re: HPB_bot template #4 released!
 
Quote:

Originally Posted by MarD
Heyyo,

Thanks for the update! :)

I'm actually downloading the source SDK kit, and a C++ compiler, and I'mma try to mod HPBBot, and see what I can do. ;)

Good luck, i've had a play before, did some interesting things with it, nothing that i released thou ;)

birchoff 24-04-2004 19:15

Re: HPB_bot template #4 released!
 
I found a link to valves hl sdk 2.3 here and was wondering what the difference is between this valve SDK and the one here in the filebase

Pierre-Marie Baty 24-04-2004 21:36

Re: HPB_bot template #4 released!
 
The differences are that the official Valve SDK has not been updated since it was released (a long time ago) and hence it lacks quite a few of the recent engine changes. More than this, the official SDK doesn't compile anymore on Linux (due to GCC updates). Ours include the latest fixes, the latest engine update and compiles perfectly on Windows and Linux. It's basically the same SDK that Will Day makes available on the metamod website.


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