Re: progress
Also I think I found a useful solution that I've borrowed from Cheeseh's RCBot. What it is, is a Crashlog.txt script that is used for RCBot to take a record of causes of the crashes, like missing wad required for the server as well like "FATAL ERROR" crashes.
Also someone may need to update this site as vBulletin 3 won't be compatible for PHP 7.2 sadly. |
Re: progress
Quote:
The logging in Sandbot is a bit of a mess - I didn't like the write to file that HPB_Bot did (I wanted to be able to see stuff in the console). I'm moving towards a standard logging function which should allow a more unified writing to file option. |
Re: progress
That could that yes. Also I've now got up to nearly over 200 op4 maps as well as added a few more CTF and CP maps which you find out here:-
http://apg-clan.org/fastdl/gearbox/maps/ |
Re: progress
Nice - good conservation.
Hopefully capture point support won't be too hard. |
Re: progress
@RoboCop so I'm trying to get to the bottom of versions of libstdc++ etc - so you have gcc 4.8.5 and libstdc++.so.6.0.24 - do you have any other instances of libstdc++ installed? Do all of your libstdc++.so.6 symlinks point to the same file or are there multiple libstdc++.so.6.*.*?
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Re: progress
Well as far I can tell the sandbot.so that I've recompiled appears to be linked with only '/usr/lib/i386-linux-gnu/libstdc++.so.6', if my amateur C++ skilled mind doesn't deceive me:-
Code:
desktop@na:~/steamcmd/hlds/gearbox/dlls$ ldd sandbot.so Also I got bad news my old Linux Laptop died a couple weeks ago. So I had to install the Debian Jessie i386 Netboot into VMWare and install DropBox where I've kept the src files. |
Re: progress
If you are really sure that the issue is with libstdc++ you can link it statically to the bot .so. Just copy the libstdc++.a file(from your distro) to the same dir where the makefile is and add -L. to the linking command line.
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Re: progress
Quote:
And yeah I think I was using gcc 4 before maybe but I don't want to get stuck on some old version. Quote:
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Re: progress
Also hopefully I'll be able to get Day of Defeat bots to use knives and pistols. I haven't been able to work out which weapon id corresponds to what weapon but I've realised I can block the spawning of some weapons so I should be able to figure it out now.
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Re: progress
Well its a shame ShrikeBot isn't open source and it doesn't seem likely that SandBot will work with ShrikeBot waypoints.
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