Re: YaPB2 Updates
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2. Will try to find tomorrow. 3. You need f.e. RU_lang.cfg, the [ORIGINAL] section is a English text and [TRANSLATED] is what you need. |
Re: YaPB2 Updates
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i also tried to configure them and made some test but i guess i misunderstood some cvars. i would like to add automatically 11 bots for my server and no more. but also want to a bot leave when a human player connect. how can i set it? and which is the lowest difficulty level? 0 or 1? |
Re: YaPB2 Updates
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you need to set yb_quota 11 & yb_autovacate 1, this means 11 bots are permanently on server, when human joins one bot kicked off, when human leaves one bot added to server. yb_difficulty 0 - is the lowest. docs: http://yapb.jeefo.net/helpdata_old/help_older/ |
Re: YaPB2 Updates
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do i need these on CSDM? only gunmenu allowed: yb_debug_goal "-1" yb_economics_rounds "0" yb_botbuy "1" and what "2" means? is it just a mistype or there are another settings too? what "1" do? yb_shoots_thru_walls "2" and can i make a request? it would be good to add another setting for yb_autovacate and bot should leave if the human player join to a team. |
Re: YaPB2 Updates
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about yb_shoots_thru_walls , no it's not mistype 2 = method that used in all podbot-clones for wall-penetration test, 1 = more "cheating" method of testing. about yb_autovacate, ok, i will look into this. |
Re: YaPB2 Updates
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so i set up a 1000FPS server with 24 slot and with my CSDM config. i tested the server with pingboost 2/3 (cause some hosts only allow 2). in my test i compared PODBot and YaPB with 11 bots. here's my results: PODBot v3.22c with pingboost 2 YaPB v2.7.2 with pingboost 2 PODBot v3.22c with pingboost 3 YaPB v2.7.2 with pingboost 3 the maximum CPU usage of YaPB was never get higher than 26% in my tests. so i'm pretty satisfied now:punk: |
Re: YaPB2 Updates
i installed YaPB on my live server. after a few players join they just leave the server. i did not found too much in the logs. "Bot xyz kicked" and that's all. why the bots leave suddenly?
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Re: YaPB2 Updates
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Re: YaPB2 Updates
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