Re: YaPB2 Updates
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Re: YaPB2 Updates
Still cant reproduce, comrade?
Hmm why not look at my conf/yapb.cfg and maybe compare those variables and test it from that cfg? Code:
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Re: YaPB2 Updates
Try latest build. https://yapb.jeefo.net/drop/releases..._latest.tar.xz
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Re: YaPB2 Updates
OK the bot quota seems to be working fine. Except the autovacate when I join the server with the same yapb config and despite using rcon yb_autovacate 0 that automatically made yb_autovacate 0 stay on. And the quota doesnt reduce when I join to reserve the slots for human players e.g. 10 human players vacates all 10 bots from the bot quota.
Also the server floods with yb_quota 0 and yb_quota 10 every second, on a map that doesn't have waypoints on a particular map so you may want to fix that. |
Re: YaPB2 Updates
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Will fix spam in next commit. |
Re: YaPB2 Updates
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Re: YaPB2 Updates
Tested YaPB vs Podbot in terms of CPU usage. Podbot is a truly monster.
Here the sampling data from Visual Studio: 300 seconds, de_aztec, 32bots, latest hlds. i7-3517U both bots running under metamod-p. podbot_mm v22c: https://yapb.jeefo.net/tmp/podbot_sample.png yapb 2.7.1 (latest commit): https://yapb.jeefo.net/tmp/yapb_sample.png yapb currently runs ~2 times faster than podbot_mm. i'm happy :) |
Re: YaPB2 Updates
i'm a bit new here so i have some questions now. i have some servers and i decided to change PB on my CSDM server to something new. around 2004-2005 was the last time when i met with all the well known bots so i have no clue what's changed in the last ~11 years. that was pretty far and what i only know well is PB.
the main reason of the change is what you posted above: CPU usage. i dunno how bot modules works but i guess poorly made waypoints with wrong paths and flags really kicks the server's ass. and i guess till Valve updated the engine PB getting more unstable. KWo is a cool guy but he is not too active so i think YaPB2 would be a better choice for me now. so i have a CSDM on a v6027 Linux server with latest Metamod-P and AMXX 1.8.2. this forum is really crowded and it's hard to find exact answers for my questions so sorry if i'm dumb: 1.) is YaPB2 support CSDM well? 2.) is YaPB2 better than PB (performance, functions)? 3.) does YaPB2 know the same what PB know? 4.) can YaPB2 handle already existing and newly created PB waypoints? 5.) where can i find a detailed tutorial for installation/configuration/usage? 6.) i know how to make waypoints but don't know how to optimise. where can i find any guide? 7.) could you link me the base language file? i would add hungarian language support. 8.) can i make some requests? |
Re: YaPB2 Updates
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1) Yes, including FFA mode. 2) Well they somewhat equal. Perfomance better than pb. Functions? Well the same, except that YAPB not affected by darkness. 3) Mostly yes. 4) Yes. 5) Old docs is not complete, new is not yet written. Installation: Extract linux package, add linux addons/yapb/bin/yapb.so to plugins.ini. 6) If yb waypoint save works, waypoints are pretty good, for CSDM it doesn't matter at all :) 7) https://yapb.jeefo.net/drop/releases/ addons/yapb/conf/lang/ |
Re: YaPB2 Updates
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1.) what CSDM mode exactly do? is it just tell the bots to ignore goals? cause i have a request and maybe this already exist. 5.) please link me those tutorials if still useful. 7.) i mean there is no "en_lang.cfg" file in the package. |
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