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Zacker 27-04-2004 12:53

Re: Engine
 
I am not sure how engine independent it is, I am just a poor HL mapper.

Quote:

and on a plane scaling and polys doesnt always have much to do with each other, unless you hav only small textures, right ?
To some extend it do, at least in HL. Unless in contact with other world solids faces are cut up along the 240/228 subdivide lines and along the leaf nodes.

The size of the texture itself should not have any impact. Its the scaling which matters.

What is monsterplanes?

TruB 27-04-2004 14:25

Re: Engine
 
one of the early delta force games tried it.. think it was second or third.. it didnt work very well though.. the hl1 engine that is based on the quake engine.. is an indoor engine..

why do hl2 work so well in outside environments? atleast it looks really well..

Pierre-Marie Baty 27-04-2004 15:39

Re: Engine
 
We have little info on the HL2 engine ATM. Valve seems to have developed their own engine.

I still think Ogre + 3rd party physics + 3rd party netcode is the way to go.

sfx1999 28-04-2004 04:11

Re: Engine
 
I saw this one guy take Ogre and combine it with a portal renderer.

http://www.enygmaarts.com/Ogre/Proje...door/index.htm

TruB 28-04-2004 09:20

Re: Engine
 
i think source is actually built upon the Havoc engine.. i heard romours that makes me think so..

MP2 (max payen) used havoc it psycics looks alot like hl2..
http://www.gamingbliss.com/maxpayne2pc.html

this is the havoc site.. and hl2 is on their list.. aswelll as mp2
http://www.havok.com/clients/titles.php

Pierre-Marie Baty 28-04-2004 10:28

Re: Engine
 
Havoc is not really an engine, rather a physics library.
Interesting link though :)

TruB 28-04-2004 10:36

Re: Engine
 
that would explain alot..

FrostyCoolSlug 29-04-2004 21:30

Re: Engine
 
and if we dont want havoc, maybe have the 'Open dynamics engine' (mentioned previously, http://opende.sourceforge.net/) instead, which would probably give us more control :)

Pierre-Marie Baty 29-04-2004 22:09

Re: Engine
 
In this optic wouldn't it be the time to open a new thread to discuss about the physics library ?
:)

TruB 29-04-2004 22:11

Re: Engine
 
if theres something to be said.. just go for it..


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