// vim: set ft=c : // // Format is as follows: // // // Fields are whitespace delimited (tabs/spaces). // // Comments are either c++ style ("//") or unix shell style ("#"), and // can appear ONLY at the beginning of a line. // // The following provide a list of recognized options, their defaults, and // examples of usage. // // debuglevel // gamedll // plugins_file // exec_cfg // debuglevel // where is an integer, 0 and up. // Sets the initial debugging level for metamod (same as cvar "meta_debug"). // Default is normally 0. If hlds is run with "-dev", default is 3. // Overridden by: +localinfo mm_debug // Examples: // // debuglevel 0 // debuglevel 42 // gamedll // where is an absolute path, or a path relative to the gamedir. // Overrides the auto-detected gamedll, in particular for bots. // Default is empty, with gamedll being auto-recognized based on the // gamedir. // Overridden by: +localinfo mm_gamedll // Examples: // // gamedll dlls/hl.dll // gamedll ../podbot/podbot.dll // gamedll /home/bots/dlls/mybot.dll // plugins_file // where is an absolute path, or a path relative to the gamedir. // Overrides the default filename containing the MM plugins to load. // Default is "addons/metamod/plugins.ini". // Overridden by: +localinfo mm_pluginsfile // Examples: // // plugins_file cfg/clanmode.ini // plugins_file ../private.ini // plugins_file /home/half-life/testing.ini // exec_cfg // where is a path relative to the gamedir. Note! This CANNOT be // an absolute path, as hlds will not "exec" absolute pathnames. // Overrides the default filename containing hlds commands to run just // after loading Metamod. // Default is "addons/metamod/exec.cfg". // Overridden by: +localinfo mm_execcfg // Examples: // // exec_cfg configs/debugging.cfg // exec_cfg ../clan/match.cfg debuglevel 0 plugin_file addons/metamod/plugins.ini exec_cfg server.cfg gamedll ivpbot/ivpbot.dll //gamedll "epodbot\epb.dll"