For Podbot 2.6mm
Known Limitations/Bugs/Problems still present:
Bots sometimes fall from high places
Sometimes stuck in other Bots (but should unstuck after less than 5 secs)
Sometimes stuck in corners (see above)
Counter Bots sometimes fail to detect the bomb (but happens to humans also, so what?)
Due to missing waypoint files only some maps (but all official ones for CS 1.1!)
supported. You can add your own by making waypoint files yourself!
Bots lack advanced teamplay (very basic team-play and affection is present)
Bots are too easy to snipe, see above
Bots aren't affected by darkness
Bots don't drive Vehicles
Due to HL Engine Limitations Bots can see through func_illusionaries (e.g. curtains in cs_747, doors in cs_backalley)
Bots don't cheat :)
Planned for future Releases:
Refining Combat Behaviours and Weapon Choices
Customisation of Personalities incorporated into a Clan-System
Advanced Team Behaviour
Automating the waypointing process
Vehicle support (hmm, not really!)
Elimination of most remaining Bugs & Limitations of the above list