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S4NDM4NN
03-09-2005, 20:54
I was reading the site and saw this,

"One of the worst bugs is the "g_log" bug. For whatever reason, if g_log is set to any value, the game will crash at map change. To solve this issue in the short term, set g_log to nothing. You can do this in the console, or by opening "wolfconfig_mp.cfg" in your Fritzbot directory and setting it to "" there."

I had a problem with map change crash with my mod, I was just curious if you figured out what was causeing that.

Thanks,
S4NDM4NN

Maleficus
04-09-2005, 07:57
I'll let you know as soon as I find out whats going on. :)

S4NDM4NN
04-09-2005, 20:33
Thanks alot, I removed/changed the logs alot so they were easier to read maybe that's my problem 9_9

S4NDM4NN

Maleficus
04-09-2005, 23:11
No, it appears to be a bug in the code. I'm going to be looking at it later tonight, and I'll let you know what I find.

S4NDM4NN
13-09-2005, 21:39
Well i figured out where i had a problem at :D. I had it trying to do stuff on a file that didnt even exist oops. This probably isnt where your mistake is though lol.

S4NDM4NN

Maleficus
14-09-2005, 06:04
Heh, actually its fairly close - I was trying to do stuff with a file that had been closed, and the effect was the same. :P ;)

S4NDM4NN
14-09-2005, 16:03
yea that will do it :D