View Full Version : CSBot
The official CSBot is out. Do you think that they will release the source code for CSBot?
i really doubt it, The source is owned by valve i think & it`s part of the mod.
Unless mike takes out the bot code and releases it to the public.
just a quick edit you get quite a lot of the ai code with the valve sdk & this is the wrong forum to post in (should be the hl2 sdk one).
Pierre-Marie Baty
18-01-2005, 20:54
yep, wrong forum... I'm moving it to the HL2 SDK one.
Iced_Eagle
19-01-2005, 04:07
I highly doubt they will. They released HL2 AI and all, not the same as the CS:S bots though, but maybe they want to encourage us to try to experiment with the new AI to make smarter, more aware bots than the CS:S ones?
what if they do release the source code?
Pierre-Marie Baty
19-01-2005, 05:47
that would be suicidal for Turtle Rock Studios. That's what they are making money with!
Maybe they'll release it, but in 4 or 5 years, not before.
Iced_Eagle
19-01-2005, 06:51
I highly even doubt 4-5 years, it's more like until they trash the CS bot and rewrite it from scratch... Because you gotta remember that they are going to be reusing and upgrading the Source engine for many years to come, so I doubt if valve will release any time soon, I suspect MANY years down the road, if anything..
Whistler
19-01-2005, 07:37
there are way too few proprietary software companies even acts like Id Software...
(I'm not saying Id Software is a free software company though)
also even if the HL and HL2 single player AI source code is available, you can't legally use it in your programs unless it's a HL mod or bot. Just look at the SDK EULA. To sum up they aren't free software or "open source".
stefanhendriks
19-01-2005, 10:18
On the hl coders list Alfred mentioned the next SDK release will have a bot sample plugin! :)
Bot sample? Meaning the HL2 campaign ones or the CSBot ones?
stefanhendriks
19-01-2005, 18:41
i mean, a cs bot plugin sample. I guess its a template with very basic needs.
@$3.1415rin
19-01-2005, 18:48
really looking forward to it ... hopefully no more almost-hacks :)
I'll bet that it will be based on the CBotManager class which is a friend to the CBasePlayer class. But I've been wrong before!
yee cant wait :) , anyone know when the sdk update arrives ?.
Pierre-Marie Baty
20-01-2005, 04:21
also even if the HL and HL2 single player AI source code is available, you can't legally use it in your programs unless it's a HL mod or bot. Just look at the SDK EULA. To sum up they aren't free software or "open source".... hence the usefulness of having an engine-independent scheme using a separate interface :)
The bot sample has just came in. If your Steam is costantly running, close it and run it again.
Source SDK
Added XSI addon for importing and exporting SMDs
Added simple SDK bot sample code for adding bots to your mod
Added source files for six Half-Life 2 single player maps
Added interface plugin to add bots to mods
Fixed resource leak in the SDK launcher and vconfig utiity
Added bspzip tool -- allows you to compile custom content directly into a .bsp
vBulletin® v3.7.1, Copyright ©2000-2009, Jelsoft Enterprises Ltd.