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sfx1999
26-08-2004, 07:16
The other day I was looking through the zhlt source code and found a detail brush type. The problem is that I cannot find ANY tutorials on them. I even looked for Quake 2 detail brushes and couldn't find anything.

So does anyone know how to use these?

Maleficus
26-08-2004, 07:23
Check for Quake3 tutorials on them - they used detail brushes. I used to know what they were and how to use them, but I haven't mapped for years......

sfx1999
26-08-2004, 07:47
Quake 3 detail brushes are supposed to be different then Quake 2. I am guessing that Half-life's are similar to Quake 2's.

Anyway, they are disabled in the current build of Zoner's. Hmm. Maybe something like TxQBSP can be modified to work.

the Carpenter
27-08-2004, 07:54
Do you mean detail textures ?

Pierre-Marie Baty
27-08-2004, 19:39
what's that anyway ?
me==n00b

sfx1999
27-08-2004, 21:40
No I don't mean detail textures.

In the compikse tools, there is code for detail brushes. However, it is disabled unless you compile your tools defining ZHLT_DETAIL. Then you tie them to info_detail.

SoUlFaThEr
28-08-2004, 14:55
i never heard of that for HL.......cuz i never looked at the code :)

the Carpenter
29-08-2004, 08:51
Must be something new, because of steam.
Sorry, I've never heard of that as a funtion, either.