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View Full Version : How to simulate a ping and how to define the in game time


sk_lionheart
12-04-2004, 22:05
Hello,

I'm using Joebot and it's quite interesting in order to get some people on my server.
Nevertheless, each bot has a 0 ping and the same in game time, so it's easy to detect if a server is using bots...
Is it possible to force each bot to have a ping and an in game time ?

Thank you in advance.

@$3.1415rin
12-04-2004, 22:50
unfortunately it isnt possible to change the ping. Dunno about the ingame time.

stefanhendriks
12-04-2004, 22:51
unfortunatly we bot authors cannot simulate a ping, the half-life engine/sdk does not allow this. Perhaps sending a mail to valve might help to allow simulated pings :)

nocturnal
14-04-2004, 00:03
so the fakelag command doesn't work? I've tried and tried but with no success