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botmeister
08-04-2004, 22:21
I've been delayed in getting the Linux release out, so this minor update should keep everyone happy until I get the big release finalized.

I've update mEAn to allow users to enable/disable the team killing punishment and set options for it. Keep in mind this is still a work in progress and not everything is finished or fully tested.

To get the update, go here for the news release
http://meanmod.bots-united.com/mean/02_news.html

or

here for the download section
http://meanmod.bots-united.com/mean/06_files.html

Here's the list of updates:

Version 5.50.13 Build 20040408.00 (WIP)

NOTE: If you have build 20040408.00 then download ver 5.50.13 again using the same links, I fixed the aiming while jumping problem. The build with the fix is 20040408.01. Type m_version in your console to confirm what version you have.

* Removed the harsh words from the insults bots used when shooting at team
killers. A future version will allow server operatios to specify what goes
into the insults.

* Added the following CVARS

m_tkban <number of TKs>
ban player for 60 minutes once <number of TKs> are reached: 0 disables
default: 3

m_tkbotban <on | off>
TK counting will include bot killings only if set "on".
default: on

m_tkhumanban <on | off>
TK counting will include human killings only if set "on".
default: on

m_tkbotsshootback <probability>
Bots will shoot back at TKers when specified probability is greater
than zero.
range: 0 .. 100 (percent)
default: 60

m_tkbotsinsult <probability>
When bots shoot at TKers, they will "say" insults when specified
probability is greater than zero.
range: 0 .. 100 (percent)
default: 50

m_tkbotpunish <on | off>
Player will be killed as punishment after each team kill of a bot.
default: on

m_tkhumanpunish <on | off>
Player will be killed as punishment after each team kill of a fellow
human player.
default: on

dead bwoy
08-04-2004, 22:25
does this mean the source code will be released soon?

botmeister
08-04-2004, 22:43
I'm not sure when this will happen. There's talk of setting up a source code repository here at BU. Once that is sorted out AND I finish the Linux/Final release, then I'll release the source code.